Robot Death Match
Robot Death Match is a Unity game made for the February 2016 Game With US Game Jam. We won best overall. I helped program a variety of things but my main focus was programming the UI, menus, and animations. Robot Death Match is an competitive multiplayer game where players play as either humans or robots. The robots input a series of commands that will be executed once a turn timer reaches zero and also have the ability to re-spawn. The humans play in real time and control like a traditional twin stick shooter. The first mode is Kill All Humans where a team of robots must kill the human player before time runs out. The second mode is Protect Your Human where there are two teams of human-robot pairs where each team is trying to kill the other team's human.
Mike Bzowy, Michael Long, Yige Huang, Jonathan Vyskocil